The town of Gamebridge has mixed up with a magical game world. Monsters are running wild, and an evil prince is plotting world conquest.
Dr. Joeb’s latest experiment backfires, and the game world of Atreia becomes mixed with the human world.
The humans blame the hench for invading their world, and the hench blame the humans for invading their world.
Prince Brad sends his minion, Chino, to transform Penguinsa into an evil attack-hench, but Poy breaks through Chino’s mind-control and reminds Penguinsa that they are friends.
Ditt’s friend, Penril, is a black belt girl with Tae Kwan Do skills. A little hench named Bru asks Penril to be his sensei.
Ghostly Hench have turned Ditt’s dad’s office building into a kind of haunted house.
Cheek longs to be a Mix Master like Ditt and Penril. He meets a con-artist hench named Koala who sells him a “power gem” that is supposed to give him Mix Master powers.
Ditt and his friends enter a fun talent contest, but Chino uses his punk-rock guitar music to cast a spell over the crowd – and over Ditt and his friends.
Ditt and his friends talk the Principal into holding a special sports day at their school.
Ditt and his friends meet a hard-working construction Hench who tells them that his over-demanding human boss is working him and his fellow hench-workers too hard.
An enthusiastic new teacher comes to Ditt’s school.
Chino disguises himself as Poy, infiltrates Ditt’s home, and steals Ditt’s card shuffler, leaving Ditt helpless.
Penril wants Ditt and Jin to become real friends, so she brings Ditt to Jin’s house.
Prince Brad has lost too many times to Ditt & Jin. He decides to eliminate them altogether.
Determined to get rid of Ditt, Prince Brad mixes and powers-up his three loyal minions, Mino, Chino, and Jamine.
Ditt and his friends are feeling the heat from Prince Brad’s direct attacks. They need a more powerful way to fight back.
Ditt and his friends hear that a Movie Star Hench is actually the Master Hench! Because he’s so adorable, the Movie Star Hench is very popular even among humans.
A mysterious thief hench named ‘Shadow’ appears in Gamebridge Town. Robin-Hood-like, he steals from the human rich, and gives to the hench poor.
Ditt’s class has a new substitute teacher -- a hench. He teaches them all about the history of Atreia, but soon they realize that he is actually an agent sent by Prince Brad.
Ditt learns of a Giant Hench living in the tunnels under Gamebridge City.
Gawain, a dark-elf, is loyal to his master, Jamine. Prince Brad comes to believe that Gawain may be the Master Hench.
Jamine, Mino, and Chino have failed repeatedly. Now Prince Brad sends a new minion, Giara, to Gamebridge City to find the Master Hench.
Giara casts a spell on Ditt, Penril, Jin and Cheek that prevents them from working together.
Pazzi is invited to an eating contest that is held at a new restaurant. But the contest is actually a trap set by Giara to see if Pazzi is the Master Hench.
A new breed of super dark-elves show up in Gamebride and nab Pazzi. The Master Hench is missing! Ditt and his friends set out to save him.
Prince Brad brings Pazzi to his fortress. Through Pazzi, Prince Brad will have the power to take control of everything everywhere, ending the human world as we know it.
Ditt and his friends break into Prince Brad’s fortress to rescue Pazzi. Unless they act quickly, Prince Brad will use Pazzi’s power to rule both the human world and Atreia!
To find Pazzi, Ditt and his friends travel to the heart of Atreia, a surreal game world full of monsters and magic.
Ditt and his friends learn that Poy’s mother has been captured and locked in an underground chamber at the Shrine of Ilyria.
As Ditt and his friends journey to the “Gates of the Twilight,” Poy falls asleep and her staff loses its magic signal.
As the group is traveling toward the Gates of Twilight, their belongings are stolen by a thief-hench named Mongleader.
A village is under attack by dark-elves. Ditt and his friends drive off the invaders and save the village.
Giara arrives at the Gates of the Twilight, but she cannot open them. Only the Mix Master can open the gates.
Ditt and his friends use Poy’s magic staff to enter the Gates of Twilight where they meet the Gate-Keeper, Dren.
At the Gates of Twilight, Ditt sees a holographic message from the ancient sages telling him that he must find the Wraith of the Lost World and destroy it; that is the only way to save his people.
Ditt wants to go immediately to save Pazzi, however, he learns that henches are attacking Gamebridge. He has no choice but to speed back home to save the city.
Ditt and his friends break into the fortress and save Prince Brad and his followers who pledge to help Ditt fight Giara.
Ditt and his friends reach the tower in the lake and confront Giara. After a monumental battle, Ditt uses the “Monarch Card” to defeat Giara; however, his victory comes too late.
The Wraith of the Lost World begins to devastate Gamebridge City.
Ditt and Pazzi fight a mighty battle against the Wraith of the Lost World. Only with a supreme effort, combining their energy with the energy of all the people and henches of Gamebridge City.
In the process of extracting oil at the drilling station in Gambridge, the Core Force receives a shock and the sealed Absolute Evil, Rout, wakes up.
While the Mix Masters planning to change Ditt’s mind, Ditt’s partner Chichi thinks that it’s all his fault.
The Mix Masters visit the zoo and give Master Hench a tour of Gamebridge. But Eva suddenly appears at the zoo and attacks them.
Mir finds out that Ray’s birthday is coming up soon.
Moreen is born with the ability to predict the future. People ostracize her because they think she is cursed.
The Mix Masters take the Master Hench to Atreia to celebrate their graduation from Hench School.
Babel devises a scheme to create chaos in Gamebridge town by convincing Ditt’s father to spread a contaminated fleshy plant.
After Ditt checks out the Red Temple, the Mix Masters have a meeting with the elders of Atreia.
The Mix Masters finally enter the Door That Cannot Be Opened, but they find a steep cliff and a narrow bridge on the other side that leads to a dark forest.
The Mix Masters find their way to Man’s Cave with Eva’s map. But a suspicious beggar by the name of Kayon follows them.
The entrance to the Red Temple is a twisted maze, making it hard to get into the Temple.
The Mix Masters enter the boiler room that supplies energy to the Red Temple.
The Mix Masters just barely arrive at the Red Knight’s chamber.
The Red Knight who used to be a Mix Master gets completely dominated by Core Force, and the Red Temple gets transformed into Amoknight.
Things are peaceful in Gamebridge, and one day Gamebridge School holds a school arts festival.
Gamebridge School is conducting psychoanalysis tests and Ditt accidentally puts what he thinks are the correct answers in the wrong place for every question.
Tomo is always being smothered by his mother who keeps a close watch on him, and tells him what to do all the time.
Ray’s childhood friend Yuna transfers to Gamebridge School.
This is the story of how the Black Mix Launcher was born.
Jina is stressed out because she thinks her face is unattractive face, even though she is an awesome athlete.
On the day of Gamebridge School trip, Hiro gets scared and sees ghosts even though other students can’t.
Ditt cheats on his final exam in order to get out of having to attend supplementary lessons, but he ends up scoring at the top of the class and is selected to participate in a contest as the Gamebridge School’s representative.
Wolfman, one of the members of council of elders in Atreia, starts an investigation into the mystery of the appearances of Dark Mix Masters in Gamebridge Town.
Luna is always jealous of the attention her twin sister Sunny gets for being a good figure skating athlete from her coach, their mother.
The Mix Masters cross the Mix Zone that Wolfman discovered and arrive at Blue Fox’s hideout.
Dark Mix Master Ray takes the Mix Masters to the Island in the sky Minus Ziggurat. They are in danger of losing their Core Force, but get out of danger thanks to Moreen.
After Ray becomes contaminated by the Dark Core Force, questions about his qualifications to be a Mix Master cause controversy in Atreia.
After a Mix Zone is created between Gamebridge and Atreia, the two worlds fall into chaos because of many sudden unexpected changes.
The Lady with Silver Hair drags Moreen to the third space.
After the appearance of the lady with silver hair, Moreen keeps wondering who her real mother is.
Because reporters ran a story with a picture of what they said might be Moreen’s real mother, people start saying that the lady with white hair might indeed be Moreen’s real mother.
Moreen’s stepmother let the Mix Masters know that Root is R1, a type of energy with personality.
The Challenge Group sent a robot to explore the Mix Zone and to find out the structure of the connection between Gamebridge and Atreia.
The Mix Masters enter Root’s hideout one more time. When they do, characters from the fairy tale book, Foxy and Slow Red Knight, appear in front of them.
Root kicks the Mix Masters out of Root’s World (the Crystal Chamber) and asks Ditt to take away his spirit completely.
The Mix Masters find a vending machine that has capsules in it.
The Mix Masters follow Root to his hideout to save Moreen.
Root gets angry at the Mix Masters, so he follows them to Gamebridge to destroy it.
The Mix Masters defeat Root with the Ultimate Guardian. The world finds peace at last.