The town of Gamebridge has mixed up with a magical game world. Monsters are running wild, and an evil prince is plotting world conquest.
Dr. Joeb’s latest experiment backfires, and the game world of Atreia becomes mixed with the human world.
The humans blame the hench for invading their world, and the hench blame the humans for invading their world.
Prince Brad sends his minion, Chino, to transform Penguinsa into an evil attack-hench, but Poy breaks through Chino’s mind-control and reminds Penguinsa that they are friends.
Ditt’s friend, Penril, is a black belt girl with Tae Kwan Do skills. A little hench named Bru asks Penril to be his sensei.
Ghostly Hench have turned Ditt’s dad’s office building into a kind of haunted house.
Cheek longs to be a Mix Master like Ditt and Penril. He meets a con-artist hench named Koala who sells him a “power gem” that is supposed to give him Mix Master powers.
Ditt and his friends enter a fun talent contest, but Chino uses his punk-rock guitar music to cast a spell over the crowd – and over Ditt and his friends.
Ditt and his friends talk the Principal into holding a special sports day at their school.
Ditt and his friends meet a hard-working construction Hench who tells them that his over-demanding human boss is working him and his fellow hench-workers too hard.
An enthusiastic new teacher comes to Ditt’s school.
Chino disguises himself as Poy, infiltrates Ditt’s home, and steals Ditt’s card shuffler, leaving Ditt helpless.
Penril wants Ditt and Jin to become real friends, so she brings Ditt to Jin’s house.
Prince Brad has lost too many times to Ditt & Jin. He decides to eliminate them altogether.
Determined to get rid of Ditt, Prince Brad mixes and powers-up his three loyal minions, Mino, Chino, and Jamine.
Ditt and his friends are feeling the heat from Prince Brad’s direct attacks. They need a more powerful way to fight back.
Ditt and his friends hear that a Movie Star Hench is actually the Master Hench! Because he’s so adorable, the Movie Star Hench is very popular even among humans.
A mysterious thief hench named ‘Shadow’ appears in Gamebridge Town. Robin-Hood-like, he steals from the human rich, and gives to the hench poor.
Ditt’s class has a new substitute teacher -- a hench. He teaches them all about the history of Atreia, but soon they realize that he is actually an agent sent by Prince Brad.
Ditt learns of a Giant Hench living in the tunnels under Gamebridge City.
Gawain, a dark-elf, is loyal to his master, Jamine. Prince Brad comes to believe that Gawain may be the Master Hench.
Jamine, Mino, and Chino have failed repeatedly. Now Prince Brad sends a new minion, Giara, to Gamebridge City to find the Master Hench.
Giara casts a spell on Ditt, Penril, Jin and Cheek that prevents them from working together.
Pazzi is invited to an eating contest that is held at a new restaurant. But the contest is actually a trap set by Giara to see if Pazzi is the Master Hench.
A new breed of super dark-elves show up in Gamebride and nab Pazzi. The Master Hench is missing! Ditt and his friends set out to save him.
Prince Brad brings Pazzi to his fortress. Through Pazzi, Prince Brad will have the power to take control of everything everywhere, ending the human world as we know it.
Ditt and his friends break into Prince Brad’s fortress to rescue Pazzi. Unless they act quickly, Prince Brad will use Pazzi’s power to rule both the human world and Atreia!
To find Pazzi, Ditt and his friends travel to the heart of Atreia, a surreal game world full of monsters and magic.
Ditt and his friends learn that Poy’s mother has been captured and locked in an underground chamber at the Shrine of Ilyria.
As Ditt and his friends journey to the “Gates of the Twilight,” Poy falls asleep and her staff loses its magic signal.
As the group is traveling toward the Gates of Twilight, their belongings are stolen by a thief-hench named Mongleader.
A village is under attack by dark-elves. Ditt and his friends drive off the invaders and save the village.
Giara arrives at the Gates of the Twilight, but she cannot open them. Only the Mix Master can open the gates.
Ditt and his friends use Poy’s magic staff to enter the Gates of Twilight where they meet the Gate-Keeper, Dren.
At the Gates of Twilight, Ditt sees a holographic message from the ancient sages telling him that he must find the Wraith of the Lost World and destroy it; that is the only way to save his people.
Ditt wants to go immediately to save Pazzi, however, he learns that henches are attacking Gamebridge. He has no choice but to speed back home to save the city.
Ditt and his friends break into the fortress and save Prince Brad and his followers who pledge to help Ditt fight Giara.
Ditt and his friends reach the tower in the lake and confront Giara. After a monumental battle, Ditt uses the “Monarch Card” to defeat Giara; however, his victory comes too late.
The Wraith of the Lost World begins to devastate Gamebridge City.
Ditt and Pazzi fight a mighty battle against the Wraith of the Lost World. Only with a supreme effort, combining their energy with the energy of all the people and henches of Gamebridge City.